Diplomacy boosts relationships with other nations.
Relationship Effects[]
Effects of neutral relationship (-9 to 9)
-Nothing
Effect of good relationship (10 to 24)
-Nations can offer you trades
-Nations will sometimes aid you in war
-Their friends will like you
-Nations can form a Mutual Trading Pact (MTP)
Effects of great relationship (25 to 49)
-Nations can join your alliance
-Nations will help you in war
-Nations will sometimes send you gifts
-Their friends will love you
-Nations can form a Mutual Protection Pact (MPP) or a Mutual Trading and Protection pact (MTaPP)
Effects of very great relationship (50 to 99)
-Nations will always help you in war
-Nations will frequently send gifts to you
-They will give their land if they're big
-They will give you discount if you buy tiles from them
Effects of perfect relationship (100)
-You can annex them (buy them) if you are 1.5x bigger than them
Effects of bad relationship (-10 to -24)
-Nations will denounce you
-They will place divisions around your border
-They will rarely attack you
Effects of very bad relationship (-25 to -49)
-Nations will provoke you
-Nations will greatly denounce you
-Nations will probably attack you
-Nations will make their provinces inside your nation
Effects of worse relationship (-50 to -99)
-Nations will attack you
-Nations will denounce you again
-They will make propaganda against you
Effects of worst relationship (-100)
-They will never accept your peace offers
-They will make mass propaganda against you
Relationships[]
No opinion
Sets relationship around 0
Requires: You to have made little to no actions to the recipient, including no historical relations
Historical relations
-15 to +15 Relationship
Requires: A reason in the country's backstory
Puny Istkanist
-5 Relationship
Requires: You to be an Istkanist nation and the other nation to have a different religion
Special: This debuff doesn't exist if other nation has "tolerant".
Puny Legionist
-5 Relationship
Requires: You to be a Legionist and the other nation to have a different religion
Special: This debuff doesn't exist if other nation has "tolerant".
Chauvinists
-5 Relationship
Requires: You to have the "Blind nationalism" trait while the other nation is your neighbour.
Reputable
+2 Relationship
Requires: You to have the "Reputable" trait
Oligrendian Pride!
+4 Relationship
Requires: You to have the "Oligrendian" trait and the other nation to have its capital in Oligrendia.
Bezeriathi Pride!
+4 Relationship
Requires: You to have the "Bezeriathi" trait and the other nation to have its capital in Bezeriath.
Mesokian Pride!
+4 Relationship
Requires: You to have the "Meoskian" trait and the other nation to have its capital in Mesokia.
Arephisan Pride!
+4 Relationship
Requires: You to have the "Arephisan" trait and the other nation to have its capital in Arephisa.
Culpenan Pride?
+4 Relationship
Requires: You to have the "Culpenan" trait and the other nation to have its capital in Culpena.
Good-worded
+1 Relationship
Requires: to organize a friendly speech to it
Allies
+15 Relationship
Requires: You to be in the same alliance as the recipient
Bad-worded
-2 Relationship
Requires: to organise a hate speech against it
Good Neighbor
+3 Relationship
Requires: Positive relationship with your neighbor
Great Neighbor
+5 Relationship
Requires: Positive relationship with all your neighbors
Bad Neighbor
-3 Relationship
Requires: Negative relationship with your neighbor
Awful Neighbor
-5 Relationship
Requires: Negative relatrions with all your neighbors
Same religion
+3 Relationship
Requires: Same religion
Good to my friend
+3 Relationship
Requires: to have +10 relationship with it's friend
Great to my friend
+5 Relationship
Requires: to have +25 relationship with it's friend
Generous
+3 Relationship
Requires: to donate 1.000 GC
Very Generous
+5 Relationship
Requires: to donate 10.000 GC
Mega Generous
+7 Relationship
Requires: to donate 100.000 GC
Wonderful!
+3 Relationship
Requires: to have a wonder
Broadcasting
+1 Relationship
Requires: a Satellite above it
Greedy for Satellites
-3 Relationship
Requires: You to have a global satellite and other nation to have useless satellites
Global builder
+2 Relationship
Requires: You to have global satelite.
OK tourism
+1-5 Relationship
Requires: 1-10 tourism points
Good tourism
+6-10 Relationship
Requires: 11-20 tourism points
Great tourism
+11-40 Relationship
Requires: 21-80 Relationship
Awesome tourism
+41-49 Relationship
Requires: 81-99 tourism points
Best tourism
+50 Relationship
Requires: 100 tourism points
Denounced
-10 Relationship
Requires: To be denounced by ther ally.
Greatly Denounced
-15 Relationship
Requires: To be greatly denounced by ther ally.
Special: Overwrites "Denounced"
We are independent!
-10 Relationship
Reuires: An enemy to create a province in your nation.
You're not independent!
-10 Relationship
Requires: You to create a province inside enemy nation.
You are evil!
-20 Relationship
Requires: An enemy to make propaganda about you in this nation.
You are the evilest!
-30 Relationship
Requires: An enemy to make mass propaganda about you in this nation.
Special: Overwrites "You are evil!"
Nosey
-5 Relationship
Requires: You to spy on another nation while having less than 41% war tension.
Special: Neighboring countries and enemies have -12 relationship instead.
Uncivilized
-5 Relationship
Requires: You not to have the "Civilized" perk while the other nation has it